Gymnasiearbete This work attempts to categorize and understand how different camera angles affect the player experience - using a basic racing game as the framework. The player is tasked with driving around a simplified 3D racing-space to get a feel for their surroundings and then swap between different camera angles. There is a timer at the top of the screen to give the player a clear indication of how long they have played for; please play for at least three minutes before filling out this form: https://forms.gle/iZWkiR2nD31FbYF26

Thank you very much for your participation and time, it is greatly appreciated.

Controls WASD or Arrow-keys - to accelerate, reverse and steer

P - Reset to start  

 Spacebar - Change camera angle (you have to wait 20 seconds for every camera angel the first time) 

StatusPrototype
PlatformsHTML5
Authorbobukuru
GenreRacing
Made withUnity

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